4 Aug 2006
I was too optimistic
I agree I was too optimistic saying you may not even notice slowdown in development in Tonic. Getting to know my job takes a lot of my energy. Well, I have it enough to play America's Army from time to time, but not enough to sit down for late night coding. Although I am still sure Tonic will evolve and will get Bughouse/Crazyhouse support, eventually. I've just decided that then I put it in the list of interfaces at Free Internet Chess Server site. I hope it will give it more attention from ficsers. Anyway, it is good to have a job and I learn a lot doing it so I benefit two way.
24 Jul 2006
Bugteaser
As I said before, one of three most wanted features for Tonic is Bughouse and Crazyhouse variants support. The good news is that now I can examine and play Bughouse/Crazyhouse games in Tonic, bad news - to drop pieces I have to still use console. The side effect of implementing Bug/Crazyhouse is one more feature for Tonic - it now recognizes what is the variant of examined game. I implemented it mainly because I wanted to easily test Bughouse support in Tonic ;), but I think many of user will find it useful to be able to examined diffrent sort of games with Tonic - earlier it was possible to examine through any game, even those that Tonic didn't support - this way I could see what was send from server when playing Bughouse games :). I'll wait with release untill I create ui for dropping pieces. I will commit changes to cvs asap. So, here is the teaser for now.

I got employed finally so I will now have less time for Tonic, but again I code a bit faster so you may even not notice a slowdown in development.
I got employed finally so I will now have less time for Tonic, but again I code a bit faster so you may even not notice a slowdown in development.
20 Jul 2006
New bridge on a way to real Tonic
I hope you all welcome this new bridge. I know I've said it already, but this time I'm pretty sure Channels Manager works as expected. And not only that. Now you can:
1.Remove channels by closing corresponding tabs.

If you aren't in a need to practice mouse sharpshooting (for some close icon might be a problem - it is in a small area and thus likely to be incidentally clicked) you can:
2.Set off closeable tabs for Channels Manager and also in the same dialog 3.Set Channels Manager to display timestamp at every tell.

4.You can still close tabs with popup menu (under mouse right button).

5.And the other option is to use this dialog. Just remember to put '-' in front of number of channels you want to remove. Type all numbers of channels you want add/remove and hit enter.

6. Channels Manager is not the only one part of Tonic that got mine attention. You can set initial size for new consoles in Main Console preferences panel. Note that if you've created a new console window it will hold values when it was last shown. This preferences is only for enteirly new consoles - like the ones you create when first chatting with user.

7. And one last little thing. Main Console window will now remember in which state you left new console panel. So you won't have to hide it every time you start Tonic (mine problem ;)).

8. You can open new console for chatting from console popup menu. Just point your mouse over user's name and choose 'Talk with'.
I also managed to logon with Tonic to ICC. It wasn't possible with previous bridge releases. If you want to try it too you will have copy icc directories from Jin resource/pieceset and resource/boardset to corresponding Tonic directories. I didn't do it for release packages since I don't support ICC (for now).
NOTE: This release needs Java 1.5.0 to run.
1.Remove channels by closing corresponding tabs.
If you aren't in a need to practice mouse sharpshooting (for some close icon might be a problem - it is in a small area and thus likely to be incidentally clicked) you can:
2.Set off closeable tabs for Channels Manager and also in the same dialog 3.Set Channels Manager to display timestamp at every tell.
4.You can still close tabs with popup menu (under mouse right button).
5.And the other option is to use this dialog. Just remember to put '-' in front of number of channels you want to remove. Type all numbers of channels you want add/remove and hit enter.
6. Channels Manager is not the only one part of Tonic that got mine attention. You can set initial size for new consoles in Main Console preferences panel. Note that if you've created a new console window it will hold values when it was last shown. This preferences is only for enteirly new consoles - like the ones you create when first chatting with user.
7. And one last little thing. Main Console window will now remember in which state you left new console panel. So you won't have to hide it every time you start Tonic (mine problem ;)).
8. You can open new console for chatting from console popup menu. Just point your mouse over user's name and choose 'Talk with'.
I also managed to logon with Tonic to ICC. It wasn't possible with previous bridge releases. If you want to try it too you will have copy icc directories from Jin resource/pieceset and resource/boardset to corresponding Tonic directories. I didn't do it for release packages since I don't support ICC (for now).
NOTE: This release needs Java 1.5.0 to run.
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